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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.03.29 21:22:00 -
[1]
Chance based salvaging... Why? That's my main beef. I have salvaging at level 4, and fully salvaging rigged out destroyer that gets the job done pretty quick. But I still see, "your salvaging attempt failed blah blah" a bit too much.
Anyway, the market needs to be flooded with waaaay too many components for prices to drop to the level some of you are wanting. So that means: - More people start salvaging - CCP ups the yield amounts from each salvage - CCP lowers failure rate or speeds up salvaging somehow - CCP lowers amounts needed to build each rig - CCP rebalances amounts of each component so there isn't a few needed for so many different rigs
At least one or two of the above. Hmm. Most of that is in CCP's hands. Except for one I didn't mention yet... - More people start selling their components instead of hording and building rigs themselves
I think that's a very likely scenario. I know I've yet to buy a rig for myself. At those prices? Bump that! I'll just build it myself.

------------------- Say What? |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.03.29 22:38:00 -
[2]
Originally by: Aleria Angelis
Originally by: Xori Ruscuv
Rigs are too expensive
Your not putting the cost into perspective, most people will agree that installing a rig in anything smaller than BS is isnt worth it. You have to take into account the cost of the ship your fitting it onto, EG: Frigate: Piontless Cruiser: still not worth the cost BS: worth it Capital ship: Bargain
This is the way it was meant to be, not everyones supposed to be flying around rigged out their ass. You argue that rigs are becoming mandatory for success, well if this is your concern then lowering the price will only worsen the problem. Rig slots shouldnt be viewed as extra med or low slots which have to filled every time you undock.
I think you have it backwards. Why do t1 frigs have rig slots? Maybe because it was never intended that rigs cost so much? T1 cruisers? You imply that CCP intented for these never to be used? Seems like a strange thing to assume to me.
Your view only makes sense because rigs happen to cost what they do. Doesn't mean they cost anywhere close to what CCP intended.
------------------- Say What? |

Roy Batty68
Caldari Immortal Dead
|
Posted - 2007.03.29 23:36:00 -
[3]
Originally by: Aleria Angelis
You miss my point, common sense would dictate that fitting a Tec2 cap recharger on a tec1 frigate is a completely pointless investment. Does this mean we need to lower the cost of Tec2 cap rechargers? No because like Riggs they are a luxury product, like everything else you pay for that precious bonus to your ship. Just because CCP give you the option to fit a particular item dosnt mean they intended for it to be a mandatory expectation.
Ok, well now I'm just going to be obstanant. 
"common sense would dictate that fitting a Tec2 cap recharger on a tec1 frigate is a completely pointless investment. Does this mean we need to lower the cost of Tec2 cap rechargers?" It also doesn't mean we leave the slot empty either.
"No because like Riggs they are a luxury product, like everything else you pay for that precious bonus to your ship." Would you still consider them a "luxury" item if the most expensive rig was 100k?
You see our definition of what rigs are or aren't has been defined more by happenstance. If CCP hadn't pre-nerfed the drop rates, in fact if they had done just the opposite and flooded the market initially, rigs might have been dirt cheap. And how we think of them now would have been quite different.
I will admit that they are indeed how you describe them now, but I'm still not convinced that that was what CCP intended. ------------------- Say What? |
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